Some Braydont Links
     
This area map changed from 1200 pixels to 2000 pixels on January 28, 2019.
Boonmuck: small village
    Population: about 275
    Races: any non-evil, mostly humans and a few elves.
    Main purpose: baskets, and a peat bog supplies peat for fires in the area
    Buildings, etc: 18 private dwellings, basket makers,general store,
		blacksmith, wood wall around the village with toll gates,
		small tavern, Stra Klo Slii temple, old ruins, fountain, peatman
Braydont Castle: castle
    Population: about 300
    Races: any non-evil
    Main purpose: protect the area.
    Buildings, etc: silversmith, sage, theatre, alchemist, library, bank,
		tax collector, herb and spice shop, The Questors, tailor,
		cavalry barracks, Gug’s general store, jeweler,
		Stra Klo Slii, corporal of the watch, corporal of the guard, warehouse,
		Captain of the Guard, fortress, blacksmith, infantry barracks,
                glass blower, bakery, open air market
Edendale: small village
    Population: about 300
    Races: any non-evil, mostly human with a few half-elves
    Main purpose: farm community
    Buildings, etc: weaver, open air market, leather shop, general store,
		Str Klo Slii temple, town watch, wood wall around village,
		fountain, empty moat, cart maker, boot maker, glass blower
Evergando: small hamlet
    Population: about 200
    Races: humans
    Main purpose: farm community
    Buildings, etc: open air market, potter, The Questors, town watch,
		wood wall, fountain in town square, tanner, baker
Jadewick: small hamlet
    Population: about 180
    Races: humans and a family of elves
    Main purpose: farm community
    Buildings, etc: open air market, leather shop, wood wall, blacksmith
Oakendale: small village
    Population: about 280
    Races: humans, half-elves, a few halflings
    Main purpose: farm community
    Buildings, etc: open air market, tailor, general store, Inn, The Questors,
		town watch, wood wall, fountain, blacksmith, bootmaker, bakery
Packral: large village
    Population: about 450
    Races: humans, half-elves, a few halflings
    Main purpose: farm community
    Buildings, etc: open air market, bowyer, tailor, tavern, The Questors,
		empty moat, town watch, wood wall, fountain
Risingstead: small village
    Population: about 380
    Races: humans, half-elves, halflings, a few elves.
    Main purpose: farm community
    Buildings, etc: open air market, potter, tanner, tavern,
                    town watch, wood wall, fountain, cart maker
Skilcham: large village
    Population: about 320
    Races: humans, a few halflings
    Main purpose: farm community
    Buildings, etc: open air market, tailor, tavern, empty moat, bakery,
                    town watch, wood wall, fountain and village square
Triwell: small town
    Population: about 1,200
    Races: humans and halflings
    Main purpose: crossroads town, market place, last major stop heading
		South before Dtillan Orsti ( cheaper than the seaport)
    Buildings, etc: town watch, The Questors, Stra Klo Slii, bath house,
		weaver, basket makers, open air market and horses, 2 bowyers,
		2 weaponeers, potter and glazer, money lender, money changer,
		banker, 3 scribes, general store, Inn of the Three Wells,
		bakery, Braydont Castle nearby, toll gates
Winloon: small village
    Population: about 270
    Races: humans
    Main purpose: farm community
    Buildings, etc: open air market, basket maker, tavern, water moat,
                    town watch, wood wall, Stra Klo Slii
Zedea: large village
    Population: about 320
    Races: humans, halflings, and a few elves
    Main purpose: farm community
    Buildings, etc: Green guild, horse market, tailor, bakery, Binsar’s Inn
		(stables, blacksmith, tavern), alchemist, bank, library,
		Merchant Guild, town watch, wood wall, fountain and
		village square

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