Level: 1
Range: 1”
Duration: 30 minutes + 1 minute per level
Area of Effect: one character
Components: V,S,M
Casting time: 1 segment
Saving Throw: None
Gives a +1 to SR for fire spells/ 3 levels. Requires: small sulphur ball.
+1 for level 1 thru 3
+2 for levels 4 thru 6
+3 for levels 7 thru 9
Doesn’t work on characters above 9th level.
level 7
1.Animate Rock
2.Astral Spell
3.Confusion
4.Creeping Doom
5.Finger of Death
6.Firestorm
7.Sunray
8.Transmute Metal to wood
9.Weird
level 6
1.Anti-Animal Shell
2.Conjure Animals
3.Death fog
4.Feeblemind
5.Fire Seeds
6.Prismatic Wall
7.Reincarnate
8.Transmute Water to Dust
9.Turn Metal
10.Veil
11.Wall of Thorns
level 5
1.Anti-Dead Shell
2.Blade Barrier
3.Cure critical wounds
4.Insect plague
5.Maze
6.Spike Stones
7.Transmute Rock to Mud
8.True Sight
9.Wall of Fire
10.Wall of Force
11.Wall of Iron
level 4
1.Cloudburst
2.Confusion
3.Control temperature, 10’ radius
4.Cure Serious Wounds
5.Detect Lie
6.Dispel magic
7.Lightning ( 1d8 hp per level)
8.Produce Fire (new)
9.Protect From Severe Cold (new)
10.Protect From Severe Heat (new)
11. Protect from Fire, group(new)
12. Protect from Cold, group(new)
13.Protect from Lightning
14.Rainbow Pattern
15.Repel Insects
16.Shadow Monsters
17.Web